• @[email protected]
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    5011 months ago

    It’s interesting to see how Cyberpunk 2077 is actually selling really well still. Looks like it worked out well for CDPR eventually.

    • @MindSkipperBro12
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      3911 months ago

      Only took almost 3 years to make it actually worth it.

      • @nevemsenki
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        3811 months ago

        Same question as No Man’s Sky, though. Sure, the game wasn’t good on release… but they stuck to it, fixed it, and now it’s better. So what matters more, that they screwed up initially or that they managed to patch it up over time?

        • @MeatsOfRage
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          911 months ago

          Yea CDPR doesn’t really belong in this picture. They always put in a ton of time and effort on their releases to make right by the fans. The other guys, not so much…

          • @Cold_Brew_Enema
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            1311 months ago

            Arr you nuts? Of course they belong. They released a game that delivered nothing of what they promised, and it straight up didn’t work on old Gen consoles. They are absolutely guilty.

            • @[email protected]
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              911 months ago

              players complained about delays so shareholders told them to release an unfinished game, players complained about unreleased game

              just cant make some people happy

              • @TehBamskiOP
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                1011 months ago

                And this is exactly why OG Blizzard (WarCraft 1 (1994) to StarCraft 2 (2010)) was so beloved. They saw that they could stand to make games that lasted well past their 1 - 2 years after launch, in making them money long term.

                Blizzard Entertainment leaders were often quoted as saying, “It’s ready when it’s ready.”, and “We won’t release it until it meets our standards.” Hell… it even became a meme that they would be asked when a game would be coming out, and they would just reply with “Soon.”

          • @[email protected]
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            111 months ago

            They always put in a ton of time and effort on their releases to make right by the fans.

            Got a good chuckle out of me

        • @[email protected]
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          311 months ago

          It’s not one or the another. It’s good that they fixed it but it doesn’t make up for the blatant lying and releasing it as a broken piece of shit.

    • @Redonkulation
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      811 months ago

      It sold 18 million copies within a few months of launch. It worked out immediately.

    • StickBugged
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      111 months ago

      I mean, it’s a great game. Sure, it was published in a far too buggy state, but story and gameplay wise it is fantastic

    • PopShark
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      -211 months ago

      I actually just bought it for Xbox Series X about a month ago and I’ve been having a blast! Yeah it’s got glitches lol no shit but they’re not that awful at least on xbox but I heard they’re worse on PC

  • @NeutralFlame
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    1611 months ago

    People still preorder games in high volumes. It’s like when are they going to learn to just relax

    • @[email protected]
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      111 months ago

      And if there’s something of value in the pre order (bonus DLC, pre-install before launch, etc), you can just pre order it the day before it launches.

      You get your “stuff” and the company accountants don’t get to squeal with delight 3 months prior to launch.

  • @BurnedOliveTree
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    1311 months ago

    There was so many people waiting for Cyberpunk that they were basically in a lose-lose situation. I think they reflected on that, given that they gave up making their own engine, mostly to eliminate time spending on fixing the engine

  • balderdash
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    811 months ago

    This is why I don’t buy new games. Wait for years while playing my back catalogue of games that I already waited for years to play. It’s the patient gamers treadmill.

    • @TehBamskiOP
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      211 months ago

      ^^^ This dude saves money.

    • @Fridgeratr
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      2111 months ago

      The GTA trilogy “definitive edition”. Complete disaster lol. I haven’t kept up to see if they’ve gotten better but it was really bad on release

        • Ser Salty
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          611 months ago

          Oh no. They gave the task of remastering 3 big games running on old ass software full of hacked together code, within like 2-3 years, to a tiny studio of like 20 people that only ever made mobile games before. It was set up to fail. It’s like asking your crackhead cousin to redo your bathroom and you come home to find he’s ripped out all the copper pipes for beer money.

          At least they’ve seen to have learned their lesson. The much smaller task of doing a basic port for RDR1 for Playstation and Switch was given to an actually decent sized development studio (Double Eleven). Lot of people got mad it wasn’t a remaster or something, but it is a perfectly fine port and you get the full RDR1 experience on a Switch

  • @[email protected]
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    511 months ago

    Meanwhile like a dragon gaiden just dropped and its really fun go play it if you’re looking to play a fun, modern game that isn’t greedy bs

    • Final Remix
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      311 months ago

      Doesn’t it have Denuvo, though?

      • @[email protected]
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        511 months ago

        Yes, publisher bad. Dev team really, really good tho. There are some Yakuza games on GOG tho which are really good as well. Just not the newest ones at the moment. I think 0-6 is on GOG but idk

        • Final Remix
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          311 months ago

          YUP! It was all in one package. I’ve been buying them all as SEGA pulls Denuvo, and then rebought the collection on GoG.

          • @[email protected]
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            711 months ago

            I’m glad Denuvo costs so much money for each month you have it in a game. That way it’s the logical conclusion to eventually just patch it out of the game. Well, unless those games are Persona I guess. But I refuse to buy Denuvo infested crap, I will stay strong.

    • @Sylvartas
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      11 months ago

      I feel like in the last few years, Japanese publishers have been atoning for a lot of their early-2000’s sins (except Square Enix and Konami who seem to have doubled down)