• @dethb0y
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    142 years ago

    Excellent news to hear. In a lot of ways the steam release has been a step back, and it’s good to see us getting back to where we were before the release.

  • @[email protected]
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    72 years ago

    Wow, I didn’t realize that Dwarf Fortress is being developed on Windows. Up until this point, I’d naively assumed that this game had been initially developed for TTYs and only later ported to graphical operating systems! Go figure, huh?

    • Phrodo_00
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      2 years ago

      By default, even if it looks like a TTY, DF renders to a graphical buffer. Most TTYs are too slow to play dwarf fortress, but you can actually configure it to render to a terminal. It’s just not the default.

  • Voytrekk
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    62 years ago

    Great to have another game supported natively on Linux. Hopefully the developers keep this up to date as well.

  • @lhx
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    42 years ago

    Have they announced any attempts to refactor some of the heavy algorithms like pathfinding to take advantage of more than one CPU thread?

    • Awwab
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      32 years ago

      Yes. I believe that they actually have some of that available on the beta branch right now. Putnam has also been adding support for gpu offloading as well.

    • @CrypticCoffee
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      12 years ago

      Looking forward to that. My game died an FPS death on top hardware. DFHack couldn’t save it. Couldn’t bring myself to invest again yet.

      • @lhx
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        22 years ago

        Same here. I really want to play fortress mode again; but, FPS death prevents me from enacting my vision. :)