screenshots for archival purposes here

  • Bear
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    41 year ago

    Being a Nobara user, with AMD CPU and GPU, I’m very much a minority.

  • @[email protected]
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    41 year ago

    It’s always quite reassuring to see how many other people are bumping along with old and feeble hardware, despite all the hype for new, expensive stuff.

  • @LeHappStick
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    31 year ago

    As an owner of a (desktop)1650 I am surprised to see that it is the most popular.

    But thinking a little about it, it is not so weird, after all pretty much every affordable gaming laptop comes with a 1650.

  • @Ranolden
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    21 year ago

    Does the intel number include integrated graphics? If not that 8% is fairly impressive

    • @[email protected]
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      51 year ago

      Ha! And 40% of the ‘Linux’ responders are on the Steam Deck. Impressive. So with about 3 million sold, that would be about 4.5 million ‘desktop’ Linux gamers, about 650k of whom are on Arch, like me.

    • @[email protected]
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      41 year ago

      You can click into it to get the details; short answer is ‘integrated’, Intel discrete cards don’t even make it to the bottom, so less than 0.15% of responders.

      https://store.steampowered.com/hwsurvey/videocard/

      Adding up all the ‘laptop’ graphics cards comes to about 25% of the total. That would explain why the ‘median’ results for some of the metrics are relatively weak - 1920x1080 screen, 16 Gb of RAM. Be interesting if they kept laptops and desktops separately for those.

      • @Ranolden
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        11 year ago

        That is… less impressive

    • @[email protected]
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      21 year ago

      Short answer: that 8% in Intel iGPU are basically “PC in wait for a AMD/Nvidia videocard to be installed”

      We strongly need Intel to succeed in the PC gaming industry for two reason:

      1. they deliver OpenSoucre driver (only for Linux currently, but Linux can make a PC become anything)

      2. give more weight to customer against Nvidia (which are openly against the customers)

      3. support for more open industry standards (Nvidia still the problem here)