• @ummthatguy
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    536 months ago

    Taking lessons from EA. RIP Maxis, Westwood, etc.

      • @ummthatguy
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        196 months ago

        “While Maxis were focusing on graphical improvements with the SimCity reboot, EA wanted to make the game multiplayer and always-online, in part to combat piracy. The game was subject to “one of the most disastrous launches in history”, as the game was released in a highly buggy state, with server failures plaguing players, and the open regions swiftly filling with abandoned cities.”

        Maxis Wiki