@[email protected] to [email protected]English • 8 months agoUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that meanswww.pcgamer.comexternal-linkmessage-square48fedilinkarrow-up196arrow-down16cross-posted to: [email protected]
arrow-up190arrow-down1external-linkUbisoft insists yet again that its uncanny AI-generated 'NEO-NPCs' will make games 'more alive and richer', whatever that meanswww.pcgamer.com@[email protected] to [email protected]English • 8 months agomessage-square48fedilinkcross-posted to: [email protected]
minus-square@Hackworthlink-5•8 months agoPathfinding was an absolute dumpster fire for a long time. Remember dreading any gameplay where you had to lead an NPC somewhere? Things take time to get better. Gotta start somewhere.
Pathfinding was an absolute dumpster fire for a long time. Remember dreading any gameplay where you had to lead an NPC somewhere? Things take time to get better. Gotta start somewhere.
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