@[email protected] to GamesEnglish • 7 months agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square155fedilinkarrow-up1975arrow-down18 cross-posted to: [email protected]
arrow-up1967arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.com@[email protected] to GamesEnglish • 7 months agomessage-square155fedilink cross-posted to: [email protected]
minus-square@essteeyoulinkEnglish-11•edit-27 months agoSure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone. Edit: apologies, I forgot we were talking specifically about a GameCube game.
Sure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone.
Edit: apologies, I forgot we were talking specifically about a GameCube game.