Among the improvements in this patch, look for many new UI icons as well as weapon-related balance changes aimed at enhancing core combat and related choices. Your feedback and volunteered gameplay data help inspire our changes, so thank you for playing! Stay tuned for Boon updates in our next patch. Note: 📢 indicates changes inspired by community feedback!
The first weapon has slower gameplay, yeah. But there are also lots more play options due to Omega abilities and whatnot, I think they’re trying to give the player space to think tactically instead of spamming one ability nonstop.
The first weapon has slower gameplay, yeah. But there are also lots more play options due to Omega abilities and whatnot, I think they’re trying to give the player space to think tactically instead of spamming one ability nonstop.
Playing Hades II makes me incredibly nostalgic for the first game, but I think I’m going to like the gameplay in the second so much more.
I wish there was a way to move seamlessly back and forth between the two for some reason.