• @[email protected]
    link
    fedilink
    15 months ago

    Roguelikes.

    Roguelites.

    Chess.

    Deck builders.

    More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).

    And also more broadly, games with different mechanical choices (eg: many RPGs).

    There’s also games where the process itself is fun (eg: Tetris).

    Also, as many humans have imperfect memory, after enough time has passed a game may feel fresh playing it again. It may also land differently playing it at a new stage in life.

    • @[email protected]
      link
      fedilink
      15 months ago

      I hâte to agree with the other person here, but I’m a big roguelike fan and I rarely dust-off one that I have played before. I go through a period where I play a game quasi-exclusively until I burn out, then I will probably never touch it again.

      • @[email protected]
        link
        fedilink
        15 months ago

        I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.

          • @[email protected]
            link
            fedilink
            15 months ago

            Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)

            • @[email protected]
              link
              fedilink
              15 months ago

              Hmmmm. Not sure I’ve been in that situation too often. But honestly, as a young parent, my gaming time is very limited. Even if there is an important update to a game I’ve played in the past, chances are I’ve got my eyes on another game I’ve been waiting to play instead.

    • @[email protected]
      link
      fedilink
      15 months ago

      Roguelikes.

      Roguelites.

      Chess.

      Deck builders.

      Not my cup of tea.

      More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).

      I kinda like it that it makes my decisions in the game more impactful. If you’re going to go back and play the other option anyway, then it kind of makes the decision meaningless.

      • @Jarix
        link
        25 months ago

        Outlier 100%