Nemeski to [email protected]English • 6 months agoElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comexternal-linkmessage-square185fedilinkarrow-up1284arrow-down15
arrow-up1279arrow-down1external-linkElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comNemeski to [email protected]English • 6 months agomessage-square185fedilink
minus-square@BroBot9000linkEnglish6•6 months agoDefinitely the weakest link in the fromsoft chain for me. The open world is a downgrade and just spreads out the interesting parts instead of enhancing the exploration. Lots of padding with repeated bosses and dungeons as well. Quality over quantity please.
minus-square@[email protected]linkfedilinkEnglish3•6 months agoThe copy and paste bosses were old half way through the game Also the final boss is one of the dumbest things I’ve ever seen.
minus-square@BroBot9000linkEnglish4•6 months agoThe final boss should have been an ultra secret unlock like the moon presence in Bloodborne. I still can’t believe they made me fight those magic cat statues as many times as they did.
Definitely the weakest link in the fromsoft chain for me.
The open world is a downgrade and just spreads out the interesting parts instead of enhancing the exploration. Lots of padding with repeated bosses and dungeons as well.
Quality over quantity please.
The copy and paste bosses were old half way through the game
Also the final boss is one of the dumbest things I’ve ever seen.
The final boss should have been an ultra secret unlock like the moon presence in Bloodborne.
I still can’t believe they made me fight those magic cat statues as many times as they did.