@[email protected] to [email protected] • 5 months agoWhat do you think of this prediction?programming.devimagemessage-square364fedilinkarrow-up11.3Karrow-down141
arrow-up11.26Karrow-down1imageWhat do you think of this prediction?programming.dev@[email protected] to [email protected] • 5 months agomessage-square364fedilink
minus-square@[email protected]linkfedilink-8•5 months agoLatency is a non issue if you make the service even remotely decentralised. One server per EU country is enough to push the latency below 50ms, which is more than playable, even for shooters and MOBAs.
minus-square@[email protected]linkfedilink14•5 months agoStill to much of you want to be decently competitive in a shooter.
minus-square@pivot_rootlink1•5 months ago50ms of latency in a first-person perspective. That’s a great way to exclude people with motion sickness from playing games.
Latency is a non issue if you make the service even remotely decentralised. One server per EU country is enough to push the latency below 50ms, which is more than playable, even for shooters and MOBAs.
Still to much of you want to be decently competitive in a shooter.
50ms of latency in a first-person perspective. That’s a great way to exclude people with motion sickness from playing games.