The number of times a run gets ruined or I just die outright because I accidentally tap the wrong place or just accidentally tap the screen at all is making me want to stop playing entirely.

Nearly every time it’s entirely out of my control and something causes it to happen.

That gap between the search and quick slots? You can click there and your character will move. Many times I will be trying to search and my character will go kill themselves instead.

I desperately need to be able to select a tile and confirm the action to move or attack.

Edit: Another small thing this would resolve is when I intend on examining something and I thought I hit the examine button but apparently missed, then I end up doing something I did not intend on doing. This literally just happened to me where I was trying to examine the two crystal chests in a room to determine what kind of items are inside, and instead of examining one of them I just opened the chest.

  • @WelcomeBear
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    5 months ago

    For whatever it’s worth, I’ve been playing a lot for ~8 years on various iPhones and I very rarely have this problem. It only happens in pretty extreme circumstances: in the shower if water splashes on the screen and I don’t dry it off, if I’ve been dremeling metal that day (even invisible amounts of metal dust on the screen totally screw up the sensitivity), or I’m very drunk and too lazy to zoom in for important stuff.

    Maybe you know why these things are happening to you (bumpy car rides? playing in the pool?, shaky hands?), if so disregard me. If not, it’s odd that this is happening to you so often.

    Edit: now that I think about it, the attack button disappearing after the enemy is dead does piss me off. I’ll got tap-tap-tap-tap to kill them and then it runs me somewhere weird in the bottom right corner. I tend to avoid the button entirely or zoom out so the attack button is above an unexplored area if I’m farming.

    • go $fsck yourselfOP
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      45 months ago

      It’s mostly just general life stuff happening, like getting bumped by my dog while playing, but sometimes it’s just a mistake.

      All in all, there’s tons of reasons it could happen outside of your control, like if you have fine motor control issues. I think an optional feature to select and confirm a movement or something like that would greatly help reduce that possibility and make it more accessible as well.

      Though, the cracks between the menu buttons should absolutely not be clickable.