While other vendors continually push out new handheld pc models, sticking similar internals into different shell designs and gradually bumping up RAM or the Processor, the Steam Deck just keeps selling like hot tasty cakes.
With the current rise of PC ARM processor (Apple silicone, Snapdragon X), anyone feel like Steam missed the opportunity when developing Deck with x86 and now they have to stick with it?
I tried Apple MacBook Air M2 with a bunch of games and emulators and it runs amazing while being extremely efficient.
I can run Switch emulator Ryujinx with Mario Kart Deluxe 8 at 60FPS and it only need 12Wh, compared to my PC (i5, 1070) need ~150Wh to do the same thing.
I do think that the future of handheld devices is ARM or RISC-V, but the software support isn’t there yet and would severely limit what could be played.
I agree. First we need to solve the Linux compatibility issues, then we can start thinking about new CPU architectures. It would have been too much to deal with at the same time.
With the current rise of PC ARM processor (Apple silicone, Snapdragon X), anyone feel like Steam missed the opportunity when developing Deck with x86 and now they have to stick with it?
I tried Apple MacBook Air M2 with a bunch of games and emulators and it runs amazing while being extremely efficient.
I can run Switch emulator Ryujinx with Mario Kart Deluxe 8 at 60FPS and it only need 12Wh, compared to my PC (i5, 1070) need ~150Wh to do the same thing.
I do think that the future of handheld devices is ARM or RISC-V, but the software support isn’t there yet and would severely limit what could be played.
I agree. First we need to solve the Linux compatibility issues, then we can start thinking about new CPU architectures. It would have been too much to deal with at the same time.
All games are x86, so you’ll get that 10-40% CPU overhead.
Steam itself doesn’t even support 64bit, let alone arm.