@[email protected]M to [email protected]English • 5 months agoThe making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'www.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up174arrow-down12cross-posted to: [email protected]
arrow-up172arrow-down1external-linkThe making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'www.pcgamer.com@[email protected]M to [email protected]English • 5 months agomessage-square3fedilinkcross-posted to: [email protected]
minus-square@DagnetlinkEnglish12•5 months agoI don’t need encouragement, I play the evil path in every game I can!
I don’t need encouragement, I play the evil path in every game I can!