Haven’t played the game, or the original, so I might be missing some context here, but…
Custom assets would generally refer to user-created graphics and/or models that would be placed in the game (e.g., through mods) to replace the graphics of existing things in game (e.g., buildings), but they’d still have the exact same functionality of whatever they’re replacing.
Haven’t played the game, or the original, so I might be missing some context here, but…
Custom assets would generally refer to user-created graphics and/or models that would be placed in the game (e.g., through mods) to replace the graphics of existing things in game (e.g., buildings), but they’d still have the exact same functionality of whatever they’re replacing.
That makes sense, I’d kinda assumed that they already had that in the game with mod support but if they don’t then they definitely should!