At select retailers, you may see a new kind of booster available. While Collector Boosters are perfect for fans who want all the coolest cards, and Play Boosters are built to bolster collections by being opened to play Magic, Value Boosters are a smaller, lighter booster that contain a handful of new cards any fan can enjoy—a budget-friendly way to experience Bloomburrow. Each Value Booster contains 3 commons, 2 uncommons, 1 wildcard of any rarity, and 1 card that may be a land, a traditional foil, or a Special Guests card.
Half the size of a regular pack, but without a guaranteed rare. Play Boosters will have a guaranteed rare, and with the wildcard slot may have a second rare. Even if WotC doesn’t want to acknowledge the secondary market, they know that a lot of the “value” of a pack comes from the rare/mythic hits.
@meant2live218 my head is still regular = draft. So ~ a third of a play booster, price should match.
1/3 is a close enough ratio that I’m okay with that. If a Play booster is $4.50, this being at $1.50 feels reasonable. If a Play booster is $6, then this being $2 feels like it may lose the “so cheap” feel that makes it enticing as a random pickup for a non-player.
@meant2live218 and they don’t have to acknowledge the secondary market to acknowledge that packs need to be similar value.