• @[email protected]
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      2 months ago

      That’s not a starting budget. That’s been a rolling budget for like 15+ years now. There’s been articles and discussions I read when I last checked in that came to the conclusion they’ve had long stretches where they were spread thin on $.

      Edit: big brain quick maths was wrong, it’s been like ~10ish years?

      • @[email protected]
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        32 months ago

        How about some perspective?

        Let’s use Cyberpunk 2077 as a comparison. They’ve spent about $450m over the course of about 10 years. Literally one of the most expensive games ever produced with an unreasonably long development time.

        Start Citizen has already taken longer and has a larger budget.

        • @[email protected]
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          02 months ago

          Cyberpunk is one city, and a very impressive one. A far cry from the goal of a life sim in an entire galaxy, though.