I’ve been trying out blender, following along with the donut tutorial, but it feels like I am just copying and not learning much. I often get sidetracked and try to make something a bit different to the tutorial but its just so difficult and never works…

For example, I wanted to create a donut, but with no middle (like the donuts with filling inside). I spent so long trying to make the initial mesh and when I got something that looked correct, viewing it with textures showed a completely broken, and stretched out in places image.

Any ideas for getting over this learning curve? Is it just watching YouTube tutorials and following along until I randomly discover new info to use in other projects?

  • Alteon
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    3 years ago

    So tutorials are the equivalent to classes, except you get to choose the content that interest you. Following tutorials seems bland and dumb, as obviously you don’t want to model a donut, or a teddy bear, or any other gimmicky shit, however it introduces you to the tools of the program and teaches you how they function, how to use them, and the little hidden bells and whistles within each function.

    It’s kind like, you don’t know what you don’t know. How can you learn which tools you need to achieve your goal if you’ve never actually used them before. Tutorials show you that, step by step.

    The only other ways to learn are getting a book that gives you structured tutorials, finding a good video set (such as someone from YouTube), or self-learning through interaction with the software…so not really sure what sort of answer you’re looking for.