Which do you prefer? I’ve been using milestones in my campaign, but can see why XP could be cool to use.

  • The Giant KoreanOP
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    33 months ago

    The fiddliness of it is why I went with milestone as well. I do like the idea of rewarding players with additional XP for things like good ideas and such, but I guess that’s what things like Inspiration and Hero Points are for.

    • @[email protected]
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      23 months ago

      Yes, non-XP bonuses for fun play are my preferences as well although I tend to prefer something immediate over things to use later. I get that the idea is making the player feel like they have a new choice, but my players tend to forget they have them to spend.

      • The Giant KoreanOP
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        23 months ago

        my players tend to forget they have them to spend.

        This is a big issue and something I remind them of constantly.