@[email protected] to PC [email protected] • 1 month agoFormer GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by handwww.pcgamer.comexternal-linkmessage-square21fedilinkarrow-up1111arrow-down111
arrow-up1100arrow-down1external-linkFormer GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by handwww.pcgamer.com@[email protected] to PC [email protected] • 1 month agomessage-square21fedilink
minus-square@Melonpolylink1•edit-21 month agoThat’s not true, with motion capture you are recording an actor do all the motions and fixing whatever is necessary. It’s different to pose to pose animation.
That’s not true, with motion capture you are recording an actor do all the motions and fixing whatever is necessary. It’s different to pose to pose animation.Removed by mod
Turns out I can’t read