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Yeah some close quarter plays will suffer from the player highlighting, though I definitely mistake my teammates for enemies when ADSing, since it suppresses other visual cues. I suppose it can help me with that.
Health bars maybe are an overreach but we’ll have to see how it pans out. I can see them segmenting the ranked and pubs sandbox behaviours if it ends up being contentious.
I’m pretty stoked on everything except for the battle sense/health bar stuff. Curious to play it tonight.
Yeah some close quarter plays will suffer from the player highlighting, though I definitely mistake my teammates for enemies when ADSing, since it suppresses other visual cues. I suppose it can help me with that.
Health bars maybe are an overreach but we’ll have to see how it pans out. I can see them segmenting the ranked and pubs sandbox behaviours if it ends up being contentious.