• @[email protected]
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    81 month ago

    The pervasive idea that games must necessarily be about conflict, competition and overcoming enemies.

    It took me too long to realize that I basically just want a Star trek holodeck experience.

    • @[email protected]
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      31 month ago

      Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.

      Still, I’m not sure it’s all that relevant and necessary for a video game, I agree. Some of them just let me do things I can’t in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.