I have a dust covered personal project that I created in ACTIONSCRIPT that I started porting to JS recently. I had an audio bug because the synth I created was too simple, so every time a note stopped playing it made an annoying click sound.

Just fixed it by using attack/decay parameters in a gain node.

It feels good. next steps feel a lot easier, and I can think about doing some more fun stuff.

  • @SkullgridOP
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    3 months ago

    It’s a step sequencer, and I’m porting it to js precisely because nowhere supports actionscript/flash