Which will probably be never.

  • @[email protected]
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    281 month ago

    Life is and will always be better writing your own Makefiles. It’s literally so easy. I do not get the distaste. Cmake is arcane magic. Bazel is practically written in runes. Makefile is a just a glorified build script, but where you don’t have to use a bunch of if statements to avoid building everything each time.

    • @[email protected]
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      1 month ago

      really anyone worth their salt should write perl code to generate makefiles depending on the phase of the moon and if you sacrificed a $chicken, a @chicken, or a %chicken at runtime.

    • @[email protected]
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      1 month ago

      It’s one of those massively elegant concepts of the past that’s become unfashionable to learn pretty much just do to time and ubiquity.

    • @[email protected]
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      61 month ago

      That works until you need to support Visual Studio or Xcode. Then you either maintain their stuff manually too, or you get CMake to generate all three. I don’t love it but it solves the problem it’s meant to solve. The issue is people using it when they don’t need to.

      • @[email protected]
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        31 month ago

        Xcode implies MacOS, you can use make there too, just beware that some commandline tools take different arguments on BSDs.

      • @[email protected]
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        31 month ago

        I’m not familiar with either why can’t you use Make with VS or Xcode? Can you not set them up to have whatever build bind call Make ?

      • @[email protected]
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        11 month ago

        You can build with mingw64 built with msvc and use more or less the same Makefile. As for Xcode… well, there’s not really a good reason to support Mac. On principle I wouldn’t even try

    • @[email protected]
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      41 month ago

      Manual makefiles don’t scale though and you end up needing some other bootstrap framework pretty quick.

    • @WormFood
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      31 month ago

      this is fine until you need autotools which is worse than cmake