• Justin
    link
    fedilink
    English
    123 months ago

    Yeah I mean, most westerners have never heard of wukong and aren’t really interested in a soulslike game centered on him from a brand new studio. It’s cool that Chinese devs are starting to release games internationally, but this concept was never going to be that popular outside of Asia. The fact that they shot themselves in the foot with their advertising didn’t help.

    • @Eiri
      link
      English
      63 months ago

      I expected it to be popular in China, but I didn’t expect the ratio to be that skewed. Haven’t we been hearing about this game for years?

      I don’t often buy new releases, especially not if I have a big backlog, but I’ve been interested in this game for quite a while.

      • teft
        link
        English
        13 months ago

        Same for me. I’ve been super interested since I heard about it a year ago. I’ll buy it in a week or two to make sure any launch bugs are worked out.

        • @[email protected]
          link
          fedilink
          English
          23 months ago

          6 hours in and I have only experienced one issue: crash to desktop with no error just after the intro sequence. It didn’t happen on second launch and it allowed me to skip cutscenes I had already viewed easily, so that was good. I am not on the most powerful machine and it runs perfectly fine on the high graphics preset, so despite the huge focus on visuals it seems like enough optimization work was done.

        • @Eiri
          link
          English
          13 months ago

          Would that generally be enough to fix launch bugs? Genuine question; I almost always buy games when they’re over a year old.

          • teft
            link
            English
            13 months ago

            I just can’t stand game breaking bugs which are usually ironed out in a week or two. I don’t care about small bugs really.