It’s not that hard of a challenge. For one, you still have the bow. Two, the gloves really aren’t bad! I was hitting for 20-25 damage, and you get two hits per turn. Also, the Warden is tanky as hell. That barkskin did a lot of work.
Ring of Accuracy so I could punch things better. I got almost every ring this run, and half were +1. I used Accuracy the most.
In order to hit +17, had to wait until I reached the troll blacksmith and spend his favor on two upgrades on the gloves before I could spend any upgrades scrolls. This meant the gloves were useless for most of the first half of the game. So I was using a +1 mace for a long time.
The +3 plate was quite the find.
Spirit Hawk is soooo good! Makes punching Scorpios a breeze due to the crippling and blindness the hawk inflicts. Plus the insane move speed it has. Once in a while I could blind an Evil Eye and avoid getting blasted, but rarely had time to move the hawk away, and it took the blast. Kinda makes the blindness not matter. Just taking aggro was enough for me not to get hit.
Try to kill some bats with only +0 gloves and see how far you get, and stop pooping on other people’s fun.
Plus, I did that run already, and upgraded them as soon as I found scrolls. That made me use the troll’s upgrades on other things (ring and a wand), and the gloves only ended up +15.
Keeping the gloves equipped the whole time and still making them +17 just means you’d only use the bow and wands, etc for the first 13 floors. It would just be RNG determining if you even made it to the troll. That doesn’t sound like a particularly fun challenge vs using a random +1 weapon while waiting for the Troll.
The challenge was not to use any upgrade scrolls for anything useful, just gloves. It was a fun challenge. At least I was using melee with the mace and not just ranged weapons.
Which makes me wonder, why not curse infusion on top of +17?
Why not, indeed! I always forget about it.
Yeah I was just messing with you man, although now I want to try it.