PlayStation’s Concord, a game reportedly in the works for eight years trying to break into the hero shooter market, has launched with sub-700 concurrent players on Steam
I don’t know why they keep insisting on live service with an upfront cost. The only way these games are successful is by having a fuckton of teenagers with no money to fill the lobbies and make it feel lively and worthwhile. The minute you add an initial cost, there’s just not enough of a player base to support a game with microtransactions.
I’m not a business genius, but they don’t have to learn from me. There is the very clear precedent of Kill the justice league that they’re choosing to ignore!
The price tag is likely to try to slow the bleeding when the writing was on the wall.
I don’t know why they keep insisting on live service with an upfront cost. The only way these games are successful is by having a fuckton of teenagers with no money to fill the lobbies and make it feel lively and worthwhile. The minute you add an initial cost, there’s just not enough of a player base to support a game with microtransactions.
I’m not a business genius, but they don’t have to learn from me. There is the very clear precedent of Kill the justice league that they’re choosing to ignore!
Kill the Justice League is playable solo and debuted at a peak concurrent user count that was higher than Concord’s by two orders of magnitude.
the MBAs running the gaming industry now are so out of touch