PlayStation’s Concord, a game reportedly in the works for eight years trying to break into the hero shooter market, has launched with sub-700 concurrent players on Steam
There are too many games of this sort. Nobody wants to play them because you have to devote your life to grinding and getting good if you want to be play well.
We need some new ideas and you don’t need to bet the company on every game. Instead of pouring millions of dollars into a clone of existing games, develop several smaller more innovative games and see which ones succeed. For every Concord there is a Stardew Valley, Vampire Survivors, or Among Us.
Innovation is risky, MBAs don’t care about anything but next quarters profits.
That’s why so much of hollywood is just sequels and re-releases. No one wants to take the risk on something amazing and would rather have guaranteed profits.
There are too many games of this sort. Nobody wants to play them because you have to devote your life to grinding and getting good if you want to be play well.
We need some new ideas and you don’t need to bet the company on every game. Instead of pouring millions of dollars into a clone of existing games, develop several smaller more innovative games and see which ones succeed. For every Concord there is a Stardew Valley, Vampire Survivors, or Among Us.
Innovation is risky, MBAs don’t care about anything but next quarters profits.
That’s why so much of hollywood is just sequels and re-releases. No one wants to take the risk on something amazing and would rather have guaranteed profits.
Can’t imagine convincing a group of c suite folks of that.