• @[email protected]
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    21 year ago

    I’m working on a spherical dungeon. It contains many monster factions that are bound to anchors so they cannot leave their areas. As the players destroy the anchors and beat the factions the strength of the other anchors all increase leading to the factions having access to each other’s spaces. The deeper the faction’s anchor is beneath the surface the more they benefit from the expansion of their range.