@[email protected] to [email protected] • 2 months agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square51fedilinkarrow-up1299arrow-down13cross-posted to: [email protected]
arrow-up1296arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.com@[email protected] to [email protected] • 2 months agomessage-square51fedilinkcross-posted to: [email protected]
minus-square@[email protected]linkfedilink41•2 months agoThey’re being diplomatic. From Wikipedia: The name “Godot” was chosen due to its relation to Samuel Beckett’s play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will.
minus-squarecircuitfarmerlinkfedilink17•edit-22 months agoIt’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it. Personally, I think I’ll start doing god-ot, as in “got it”.
minus-square@[email protected]linkfedilink-8•edit-22 months agoIsn’t butchering the french language cultural genocide or something?
They’re being diplomatic. From Wikipedia:
It’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it.
Personally, I think I’ll start doing god-ot, as in “got it”.
Isn’t butchering the french language cultural genocide or something?