@[email protected] to [email protected] • 12 days agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square51fedilinkarrow-up1298arrow-down13cross-posted to: [email protected]
arrow-up1295arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.com@[email protected] to [email protected] • 12 days agomessage-square51fedilinkcross-posted to: [email protected]
minus-square@[email protected]linkfedilink28•11 days agoThey really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
minus-square@[email protected]linkfedilink17•11 days agoUsed to. It took a single registry tweak to enable it which was easily found, but still a pain.
minus-square@[email protected]linkfedilink5•edit-210 days agohaving to hack around your IDE for something that simple is a real bad sign
They really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
Used to. It took a single registry tweak to enable it which was easily found, but still a pain.
having to hack around your IDE for something that simple is a real bad sign