@[email protected]M to [email protected]English • 4 months agoStar Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days"www.gamesradar.comexternal-linkmessage-square15fedilinkarrow-up172arrow-down12
arrow-up170arrow-down1external-linkStar Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days"www.gamesradar.com@[email protected]M to [email protected]English • 4 months agomessage-square15fedilink
minus-square@[email protected]linkfedilinkEnglish4•edit-24 months agoYou get to enjoy the story in its fullest without forced breaks that get you out of it. And you get to do cool stuff without having to worry about failing and having to start over. Having to do the same thing over and over until you beat it is incredibly boring. That is the point of an easy difficulty. It is fun and quick.
minus-square@[email protected]linkfedilinkEnglish1•4 months agoYeah I can understand if you play it for the story, then it’s annoying to not be able to continue easily. Good point.
You get to enjoy the story in its fullest without forced breaks that get you out of it.
And you get to do cool stuff without having to worry about failing and having to start over.
Having to do the same thing over and over until you beat it is incredibly boring.
That is the point of an easy difficulty. It is fun and quick.
Yeah I can understand if you play it for the story, then it’s annoying to not be able to continue easily. Good point.