I’ve completed a tier-3 run with one challenge (https://lemmy.world/post/18859193) and a tier-2 run with no challenges (https://lemmy.world/post/19011489). The idea is to play without ever using or equipping any items (armor, melee or thrown weapons) above the specified tier.

Since then, I’ve been trying to complete a tier-1 run, without success. Since tier-1 armor is laughable, I think there are two feasible strategies: (1) avoid getting hit, and (2) be able to take a lot of damage.

In my experience, strategy (2) is not really viable. Melee heroes (duellist and warrior) cannot really sustain the damage taken in the jail. A Monk or a Berserker might conceivably win the game with tier-1 items, but the problem is getting past Tengu. Also, they can normally rely on high-tier thrown weapons.

Going back to strategy (1), I had more success with a Rogue, making it to the first level of the dwarven city without too much trouble. I never made it past level 16, though. The ghouls hit too hard! Also, when facing four ghouls, the Rogue is just not quick enough to kill them before they revive and hit again.

This left me with one option: the Sniper. There is one problem, though: the sniper needs a thrown weapon (not her bow) to activate her lethal volleys. However, the only one tier-1 thrown weapon that the sniper can get is uncoated darts, and they cannot be upgraded nor transmuted!

My conclusion is that it is impossible to win the game with only tier-1 equipment. So I relaxed the challenge to using only tier-1 armor and melee weapons, and allowing one tier-2 melee weapon. With this combination, I was able to win the game!

I had a very lucky run with good wands, and found a couple of shurikens early on. These are ideal to avoid damage, since the sniper gets effectively four shots (one shuriken and three arrows) before the enemy can reply. Nothing except a boss can survive those four shots. I also got a projecting bow early on (just like in my tier-2 run). Projecting bows are so awesome!

Still, the run was super difficult, since at times I couldn’t avoid melee combat. A succubus could take me from full health to almost dead in three hits, and dying in the demon halls is all too easy even with high-tier items.

Regarding my claim that a 100% tier-1 run is impossible, I’d love to be proven wrong. I’m pretty sure someone with more skill than I can probably do it.

  • @mrsemi
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    33 months ago

    deleted by creator

    • @buoOP
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      12 months ago

      As @mrsemi said, mind vision (ability and/or potion) plus projecting allows you to kill mobs without them being able to retaliate. My second favorite enchantment is grim, with elastic a third, especially with a ring of arcana. The only thing I don’t like about elastic is that there are some enemies, such as gnoll shamans, that you want to keep in melee range.