Unless your “full resolution and reasonable framerate” are 4k and/or 144fps, you mostly can, games these days just tend to make the sliders go up to 12 so that the Super Ultra WTF Ray Tracing preset runs at like 5 fps unless you have two RTX 4090 cards. A low/mid-range cards need to use low/medium settings, that’s all.
And DLSS on Quality preset is a rather wonderful AA implementation, it gets rid of jaggies while making the game run a bit faster.
FSR. DLSS, XeSS, it’s all a buncha shit.
I want graphics cards that can actually play a game at full resolution at reasonable frame rates. All this AI shit is just a bandaid.
Unless your “full resolution and reasonable framerate” are 4k and/or 144fps, you mostly can, games these days just tend to make the sliders go up to 12 so that the Super Ultra WTF Ray Tracing preset runs at like 5 fps unless you have two RTX 4090 cards. A low/mid-range cards need to use low/medium settings, that’s all.
And DLSS on Quality preset is a rather wonderful AA implementation, it gets rid of jaggies while making the game run a bit faster.
I think the prospect of enabling higher frame rates on more modest hardware is a noble goal but requiring TAA to get there is nauseating.
I actually wish more games supported SSAA.
That being said I play heavily CPU-bound economic strategy games where a good GPU can handle the massive framerate hit from SSAA even at 1440p.