For bugs especially you need to bump the difficulty up to AT LEAST Impossible now for things to even feel threatening with a moderately high leveled team. A group of four of us around level 80 went through hard and Suicide with almost 0 deaths on our first attempts after these “patches.” We did a run through one set for bots too and it definitely feels different.

I’m not sure this is a good thing.

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    32 months ago

    I feel the game is a bit easier, but not massively so. I have enjoyed being able to test old and new loadouts on difficulties 9 and 10. The choices feel way more open now.

    Playing a squishy meatbag, facing overwhelming odds with a powerful arsenal is the best Helldivers has to offer.