@[email protected]M to [email protected]English • 2 months agoNintendo Patent Approved in August Could Be What It Uses Against Palworldgamerant.comexternal-linkmessage-square20fedilinkarrow-up176arrow-down13cross-posted to: [email protected]
arrow-up173arrow-down1external-linkNintendo Patent Approved in August Could Be What It Uses Against Palworldgamerant.com@[email protected]M to [email protected]English • 2 months agomessage-square20fedilinkcross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish71•2 months agoHow the hell can one have patent of ‘catching a creature through aiming’ or even more crazy to me ‘riding a creature’ in games? Both concepts exist in so many games and even in real life. I mean did Nintendo never hear of horses?
minus-square@[email protected]linkfedilinkEnglish35•2 months agoGreed. Simple as that. They only care for money. And they used to get a pass because they made good games. Not anymore.
minus-square@[email protected]linkfedilinkEnglish7•2 months agoRiding a creature. “Daggerfall” had ride-able horses. That’s the oldest example I can think off. But there’s probably something even older than that.
How the hell can one have patent of ‘catching a creature through aiming’ or even more crazy to me ‘riding a creature’ in games? Both concepts exist in so many games and even in real life. I mean did Nintendo never hear of horses?
Greed. Simple as that. They only care for money. And they used to get a pass because they made good games. Not anymore.
Riding a creature. “Daggerfall” had ride-able horses. That’s the oldest example I can think off. But there’s probably something even older than that.
Joust?