Hey! I’m going to finish up university soon and as part of that I’m required to do an internship related to C++ development. I’d love to do something in the Linux gaming space and help promote it that way, but I’m not aware of many studios in Europe that are big enough to take interns. So I turn to Lemmy: what are some studios that may be open to Linux development, either through supporting it natively or creating/improving developer tooling on Linux?

  • @Murkbeard
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    1312 hours ago

    Two options off-hand: Paradox’s in-house games are all linux-based. Unity does linux as a compilation target, but I understand their reputation isn’t great, and may limit their ability to take interns. Hope you figure something out!

    • @[email protected]
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      7 hours ago

      One time I asked a Linux question in unity forums and the only response I got was something along the lines of “you people have no idea how lucky you are that unity is under contract to have a Linux version. It’s almost up though and soon we won’t have to deal with Linux questions”

      Just use Godot or make your own with Irrlicht or Ogre. Fuck unity and fuck unreal, I’m not making a game if I have to do it in fucking Windows. The ui is too clunky and slow for the type of asset pipelining and file management that a game development or mod development workflow demands.