The Picard Maneuver to GamingEnglish • 18 hours agoThe winner of every difficulty comparisonimagemessage-square120arrow-up1439arrow-down124
arrow-up1415arrow-down1imageThe winner of every difficulty comparisonThe Picard Maneuver to GamingEnglish • 18 hours agomessage-square120
minus-square@SassyRamenlinkEnglish8•11 hours agoRight? The studio behind it openly admitted that Ghost and Goblins was made to be a quarter eater at arkades… it was built to be unbeatable
minus-square@[email protected]linkfedilinkEnglish4•11 hours ago“Finally beat it!… wait, what do you mean I have to do it all over again on a harder difficulty with the weakest weapon?!”
Right? The studio behind it openly admitted that Ghost and Goblins was made to be a quarter eater at arkades… it was built to be unbeatable
“Finally beat it!… wait, what do you mean I have to do it all over again on a harder difficulty with the weakest weapon?!”