I don’t know if this is a me problem or a current game limitation

Converted the privacy fence to a brick wall, doors to metal doors, roofing I was having difficult with and resorted to building Small Metal Support to place roofing as the option to roof was not showing when I was trying to place it between a corner to get the “Must be supported on at least two sides” annotation with supports in place and without - probably not fully understanding how roofing works, but the sky light frames didn’t give me any issues.

Completed the roofing to my knowledge, placed a large heater and it was not heating the room.

I am not sure if I haven’t placed the roofing correctly, there is currently limitation with game in regards to building extensions or some reason I am not aware of

  • @[email protected]
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    41 year ago

    CDDA doesn’t really have complex heat propagation because it would grind processing down. The heater may only slightly heat a 4x area and that’s it. Or that’s how it was with my vehicle heater.

    You’ll notice the same “hot air” entities on the surrounding squares that you see with fires.

    • @JayEchoRayOP
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      11 year ago

      Thanks for the answer, it is something I didn’t know about vehicle heating - useful if I every decided to make a mobile crawler base one day( still stuck in a 5 wide max mindset).

      My observations noticed is it doesn’t heat more than one square of clean ground around- any object occupying the adjacent space seem to cancel the heating effect, i.e. planter, table, so I assume the “greenhouse” is still flagged as open air location and is being canceled out by the outside elements.

      I guess the vehicle entities have a smaller and more defined resource overhead to check if it is enclosed although my heating tests for vehicles stop at heated tanks for water on the go.

      I don’t wish to be negative just a little bummed I couldn’t make an attached closed-in area to an existing building.