• @ampersandrew
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    14 hours ago

    There’s no reason to believe that there was anything special about one of the highest reviewed games of all time?

    • @[email protected]
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      12 hours ago

      Something being popular doesn’t mean it’s good just as something being unpopular doesn’t mean it’s bad. I’m not saying it’s not better than their other titles, but there’s nothing specifically remarkable about the BG IP that made it better than if it were in any other setting.

      • @ampersandrew
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        12 hours ago

        Ah, that reads a little different than your previous comment. Yeah, I’m looking forward to what they do next, but especially given that this was their best game yet, I definitely don’t agree that they were held back in any way.

    • @[email protected]
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      34 hours ago

      Their previous games, like divinity: original sin 2, were also amazing, though somewhat smaller in scale/budget

      • @ampersandrew
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        13 hours ago

        Sure, but playing through D:OS2 right now, there’s still quite a bit more in BG3 that was special.

        • @[email protected]
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          22 hours ago

          Bigger budget means more people and more time which let you spend more time on the little details. They were capable of BG3 after D:OS2, whether they did it or not. They’re still capable of it. There’s nothing special about the BG IP that means they can’t make a game of similar quality in any other setting.

          • @ampersandrew
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            12 hours ago

            There’s more than little details that I appreciate in BG3 over D:OS2, but I think that’s just a team that got better at their craft.