• @toynbee
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      35 months ago

      I remember when Unreal Tournament introduced ragdoll physics.

      • @[email protected]
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        25 months ago

        UT never did such a thing.
        (I know you mean 2004 - what I’m hinting at is that the og one didn’t and because of me knowing mostly that one my back hurts a bit more. Actually I remember Trespasser with boob-hearth ragdolling, wild)

        • @toynbee
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          5 months ago

          I definitely remember the boob health meter, but it had ragdolling?

          The main thing I remember about that game was it being the first one I played that allowed me to soft lock my progress.

          edit: and being impressed at the lady’s strength, throwing around boxes and barrels with one hand.

          • @[email protected]
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            25 months ago

            Well fuck me, I never ever questioned the strength of her fully extended arm just casually throwing boxes around, not for a single moment.

            The ragdolls, I remember corpses on slopes respecting proper boundaries.

            It seems you could glitch it out too: youtube/i6cWEbkBeZQ.

            • @toynbee
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              15 months ago

              The game had a pretty interesting history, too. In case you’re not familiar with the details, you might enjoy this or a similar video: https://youtu.be/bp7PqRMI1HA