Give VR sim-racing a try (Assetto Corsa), if it strikes your fancy, at all. It’s a downright miraculous experience (especially with a wheel) and THE greatest thing I’ve experienced in VR. I literally learned to drive a manual in Assetto Corsa before going and driving a real manual Porsche race car.
Oh yeah, I’ve played pretty much everything over the past 10 years in VR. In your same vein, I would recommend Elite: Dangerous. I played it for about 3 years with just mouse and keyboard, then another 3 years with stick and throttle, I still never got quite as good at combat on stick and throttle, but the game was more enjoyable to play overall that way. I haven’t tried the expansion yet. When it came out, it didn’t run great in VR, and part of its features weren’t VR capable. It should run good in VR now, but I don’t think they plan to bring the on-foot stuff to VR.
The base game without the expansion is still fine to play. And with the expansion, the on-foot stuff will just be played on a virtual flatscreen instead, still fine, better than not having access to it, I suppose. But I just kept holding out, hoping it would be integrated with the rest of the otherwise amazing VR experience the game is. If I play the game again, I’ll probably just buy it. I still haven’t tried it since Quest 3 and my new computer upgrade. It’ll probably re-blow my mind.
I have a basic HOTAS for when I reassemble my VR setup and Elite: Dangerous is definitely on my list.
Space Engine in VR, though not really a game, gave me existential terror in a way I imagine Elite: Dangerous might. Accidentally sending yourself zipping through the vastness of space and right up beside a accurate-scale star rocked me in a way I thought an “educational” app never could.
It really is. Everyone should try it. I’ve done it for hundreds of hours and still think, “THIS IS THE FUTURE,” every time I do it.
I was too intimidated to try iRacing, but hope to. I drove thousands of miles on the night-time Tokyo interstate/Shutoko map (mod for Assetto Corsa) by itself. Often in the rain with the mod that allowed me to control my Spotify from inside the car.
Sold my rig when I moved, but hope to rebuild it even better ASAP. It certainly isn’t cheap, but my first rig was very DIY (including two-directional physics output to my seat via SimHub, which added even more to immersion, only cost $75-$100 to add a basic version) and I was able to cobble it all together for under $1,000 by waiting for deals, etc…
now that Genki is making a new Tokyo extreme racer
Whaaaaaat. I had no idea, that’s amazing. I’m watching info about it now.
And yes, it’s a fantastic track with multiple great layouts. It became my go-to track to test new cars, race ideas, or just cruise. It’s one of the few times I dipped my toe into multiplayer, as there were some open lobby Shutoko servers where people would just cruise around and it was hilarious and a blast.
Give VR sim-racing a try (Assetto Corsa), if it strikes your fancy, at all. It’s a downright miraculous experience (especially with a wheel) and THE greatest thing I’ve experienced in VR. I literally learned to drive a manual in Assetto Corsa before going and driving a real manual Porsche race car.
Flight Simulator in VR is also very impressive.
Oh yeah, I’ve played pretty much everything over the past 10 years in VR. In your same vein, I would recommend Elite: Dangerous. I played it for about 3 years with just mouse and keyboard, then another 3 years with stick and throttle, I still never got quite as good at combat on stick and throttle, but the game was more enjoyable to play overall that way. I haven’t tried the expansion yet. When it came out, it didn’t run great in VR, and part of its features weren’t VR capable. It should run good in VR now, but I don’t think they plan to bring the on-foot stuff to VR.
The base game without the expansion is still fine to play. And with the expansion, the on-foot stuff will just be played on a virtual flatscreen instead, still fine, better than not having access to it, I suppose. But I just kept holding out, hoping it would be integrated with the rest of the otherwise amazing VR experience the game is. If I play the game again, I’ll probably just buy it. I still haven’t tried it since Quest 3 and my new computer upgrade. It’ll probably re-blow my mind.
I have a basic HOTAS for when I reassemble my VR setup and Elite: Dangerous is definitely on my list.
Space Engine in VR, though not really a game, gave me existential terror in a way I imagine Elite: Dangerous might. Accidentally sending yourself zipping through the vastness of space and right up beside a accurate-scale star rocked me in a way I thought an “educational” app never could.
IRacing with VR and a rig is literally the best video game experience out there.
But boy is my wallet angry at me
It really is. Everyone should try it. I’ve done it for hundreds of hours and still think, “THIS IS THE FUTURE,” every time I do it.
I was too intimidated to try iRacing, but hope to. I drove thousands of miles on the night-time Tokyo interstate/Shutoko map (mod for Assetto Corsa) by itself. Often in the rain with the mod that allowed me to control my Spotify from inside the car.
Sold my rig when I moved, but hope to rebuild it even better ASAP. It certainly isn’t cheap, but my first rig was very DIY (including two-directional physics output to my seat via SimHub, which added even more to immersion, only cost $75-$100 to add a basic version) and I was able to cobble it all together for under $1,000 by waiting for deals, etc…
I should probably get some hours in on shutoko revival, now that Genki is making a new Tokyo extreme racer.
Whaaaaaat. I had no idea, that’s amazing. I’m watching info about it now.
And yes, it’s a fantastic track with multiple great layouts. It became my go-to track to test new cars, race ideas, or just cruise. It’s one of the few times I dipped my toe into multiplayer, as there were some open lobby Shutoko servers where people would just cruise around and it was hilarious and a blast.