The Picard Maneuver to RetroGamingEnglish • 3 months agoHow hard could it be?imagemessage-square176arrow-up11.4Karrow-down115cross-posted to: [email protected]
arrow-up11.38Karrow-down1imageHow hard could it be?The Picard Maneuver to RetroGamingEnglish • 3 months agomessage-square176cross-posted to: [email protected]
minus-square@[email protected]linkfedilinkEnglish9•3 months agoTry 6502 assembly. https://skilldrick.github.io/easy6502/ My favorite assembly language by far.
minus-squareNoxylinkfedilinkEnglish2•3 months agothis page is great. starting right at “draw some pixels” in such a simple way just instantly makes it feel a bit more approachable!
minus-square@[email protected]linkfedilinkEnglish1•3 months agoIf you can’t get enough 6502 you can build your own http://wilsonminesco.com/6502primer/ I built a 6502 SBC on a breadboard years ago
minus-squareNoxylinkfedilinkEnglish1•2 months agocool! I’d stick with commodore 64 if I ever actually do anything tho (very unlikely)
Try 6502 assembly. https://skilldrick.github.io/easy6502/
My favorite assembly language by far.
this page is great. starting right at “draw some pixels” in such a simple way just instantly makes it feel a bit more approachable!
If you can’t get enough 6502 you can build your own http://wilsonminesco.com/6502primer/
I built a 6502 SBC on a breadboard years ago
cool! I’d stick with commodore 64 if I ever actually do anything tho (very unlikely)