Ok I understand the comments here where people are saying they dislike sex scenes that don’t advance the plot. However there are certain movies where sex scenes are essential to the plot such as Boogie Nights. I can also think of examples like The Name Of The Rose where a sex scene is thematically improving the film (in my opinion).
Sex scenes in film/tv are hard to get right but I’d prefer if directors worked harder to capture/deploy them properly rather than a large facet of human experience disappearing during script interventions by producers and studios.
I think we’re on the same page, but you gotta look at the data a little differently. The way I see it, if we’re cutting down on sex scenes that are unnecessary to the plot, then the number at the end is what’s left. That’s the number of scenes that do advance the plot, and the number isn’t 0.
rather than a large facet of human experience disappearing during script interventions by producers and studios.
If sex is a facet of human experience then so is video games. Why don’t movies often show people playing video games? Perhaps we should treat the lack of gaming in movies as a serious issue too. /s
I know you said /s but I’ve thought similar things. I think it’s because unless it’s two characters playing couch co-op, then it’s not really social or character building. Even eating lunch together gives the characters so much more “business” to work with.
Drag was making a point about how not everyone likes sex, and calling it a “facet of human experience” is a little grandiose from that point of view. Drag used the video game equivalence to illustrate that point to heterosexual non-gamers. Drag likes to fuck dragons, but drag respects asexuals and thinks about how allonormaty affects them.
Ok I understand the comments here where people are saying they dislike sex scenes that don’t advance the plot. However there are certain movies where sex scenes are essential to the plot such as Boogie Nights. I can also think of examples like The Name Of The Rose where a sex scene is thematically improving the film (in my opinion).
Sex scenes in film/tv are hard to get right but I’d prefer if directors worked harder to capture/deploy them properly rather than a large facet of human experience disappearing during script interventions by producers and studios.
I think we’re on the same page, but you gotta look at the data a little differently. The way I see it, if we’re cutting down on sex scenes that are unnecessary to the plot, then the number at the end is what’s left. That’s the number of scenes that do advance the plot, and the number isn’t 0.
Boogie nights was high art.
If sex is a facet of human experience then so is video games. Why don’t movies often show people playing video games? Perhaps we should treat the lack of gaming in movies as a serious issue too. /s
Something about How To Plan An Orgy In A Small Town?
I know you said /s but I’ve thought similar things. I think it’s because unless it’s two characters playing couch co-op, then it’s not really social or character building. Even eating lunch together gives the characters so much more “business” to work with.
Drag was making a point about how not everyone likes sex, and calling it a “facet of human experience” is a little grandiose from that point of view. Drag used the video game equivalence to illustrate that point to heterosexual non-gamers. Drag likes to fuck dragons, but drag respects asexuals and thinks about how allonormaty affects them.