• @UnderpantsWeevil
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    14 hours ago

    There’s more to game development than that. Setting, art style, gameplay loop, interface…

    The argument being made is that a “proven” mechanism for monetization is getting in the way of developing other attributes of gameplay, as the

    • get potential players aware of it

    and

    • then have them pay

    Steps are made the focus of design, and only known existing formulas for the above encourage the

    • invest some money

    step.