The fate manipulator, plays with loaded dice, “99% of gamblers quit before they hit it big” - Koumei!

Release date: 2024-10-02

Passive: Every 1 minute, fate selects one of Koumei’s equipped weapons to impart randomized Status Effects when dealing Damage for 1 minute.
Kumihimo - Weave the threads of destiny. Enemies who touch the threads suffer a random Elemental Status Effect. A roll of triple sixes creates threads that inflict one of every Elemental Status Effect.
Omikuji - Koumei glimpses a favorable future and the precise steps needed to reach it. Complete the challenge to earn a Decree. A roll of triple sixes grants a Decree without a challenge.
Omamori - Surround yourself with Omamori Charms, each with a chance to have enemy attacks heal you instead of damage you. The number of charms is determined by Koumei’s dice roll. A roll of triple sixes grants invulnerability for the duration of your Omamori Charms.
Bunraku - Wield your foe’s fate threads like the strings of marionettes. Koumei’s dice determine how many Status Effects foes in front of Koumei will suffer. A roll of triple sixes maximizes Status Effect stacks and extends Bunraku to enemies behind Koumei.

Acquisition: Main and component blueprints can be obtained from Shrine Defense on Saya’s Visions, Earth. Alternatively they can be purchased from Koumei’s Shrine in Cetus with Fate Pearls, which are dropped by the Infested Oni at the end of Shrine Defense.

  • @CheeseNoodle
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    42 days ago

    So I’m definetaly on the ‘love her’ side of the Koumei polarization, Actually switched to her as my main after literal years of Valkyr (though partly due to Valkyr now being intollerably buggy) I agree her 1 is a bit crap, It has such a huge range that I thought you could almost have your own domain where a huge radius is covered in threads but the thread limit just kills it to the point that it barely works at base range. Definetaly my helminth slot, usually for Xata’s whisper which I admit is the most boring pick but her 4s not reliable enough to nuke with sickening pulse.

    Really enjoy her overall though, her 2 is fun less for the power boost and more for just spicing up missions with interesting side objectives, though in endurance you can really get crazy powerful when decrees start stacking up. Her 3 is poorly explained in that whatever effect was rolled persists for the entire cooldown period rather than you getting nothing for 3 seconds (effectively like mesmer skin). Her 4 is basically just her 1 but useful, its good but not super interesting imo, useful for element based challenges though.