• @Donjuanme
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    124 days ago

    Nah, there were things like floating sign posts, and enemies in places they shouldn’t have been.

    It was absolutely not the game that was released 22 years ago. Also they said they didn’t re-tune the enemies, but everything was easier, so maybe it wasn’t re-tuned, but it was differently tuned

      • @Donjuanme
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        224 days ago

        Bwahaha, would love if that was the case. Maybe I was more aggressive as a teen? Maybe I pushed harder into areas where I was under leveled? Except I know that isn’t the case because I’m much more impatient as a gamer the days. I know that food and water were much more important to have on hand because of how frequently you’d need to rest between mobs I remember reaching the next tier of food and being relieved that I didn’t have to wait the entire 20 seconds, sometimes more if I needed 2 rounds of water to fill my mana bar, on the re-release there was barely any down time when grinding the lower levels.

        I’m often one to question people’s rose tinted glasses, and I’m not upset for anyone to question my memory, but the"classic" release was made (not saying intentionally) easier than the original release (as a day 1 release player, through cataclysm)