@[email protected]M to [email protected]English • 18 hours agoMetro Awakening dev on VR haters complaining about missing games – “it’s never been a better moment to step into VR”www.videogamer.comexternal-linkmessage-square6fedilinkarrow-up127arrow-down13
arrow-up124arrow-down1external-linkMetro Awakening dev on VR haters complaining about missing games – “it’s never been a better moment to step into VR”www.videogamer.com@[email protected]M to [email protected]English • 18 hours agomessage-square6fedilink
minus-square@Katana314linkEnglish3•8 hours agoI’m still not sure why there’s a trend of scaling down the experience. Half-Life: Alyx felt shorter than a Half-Life game, and had MUCH fewer weapons. At best, these games are slightly extensive tech demos.
I’m still not sure why there’s a trend of scaling down the experience. Half-Life: Alyx felt shorter than a Half-Life game, and had MUCH fewer weapons.
At best, these games are slightly extensive tech demos.