- cross-posted to:
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- cross-posted to:
- [email protected]
cross-posted from: https://lemmy.dbzer0.com/post/754087
always that cultural Marxism smh
cross-posted from: https://lemmy.dbzer0.com/post/754087
always that cultural Marxism smh
You’re forgetting that those incels are paying customers, who can easily take their money elsewhere.
…except they don’t and the new target audience is bigger
deleted by creator
implication that majority of gamers are incels? Speak for yourself lol
And you’re forgetting that women and gender fluid people are paying customers. Turns out there’s more of them than incels.
For games? I doubt it.
In the United States, women account for 48% of gamers. So unless you’re assuming nearly all men who game are incels it’s safe to say they’re out numbered.
Video game companies aren’t putting women in games out of the goodness of their hearts, it simply makes for good business.
where is this number coming from?
The Entertainment Software Association.
link?
Pretty easy to Google for bud.
https://web.archive.org/web/20160822014342/https://www.washingtonpost.com/news/morning-mix/wp/2014/08/22/adult-women-gamers-outnumber-teenage-boys/
https://web.archive.org/web/20170117133008/http://www.wsj.com/articles/gaming-no-longer-a-mans-world-1408464249
ouch this is a horrible study.
It puts women playing candy cruch on their phobe into the same bucket as young men playing video games on the pc. In reality there are very different groups of consumers.
This is trash ordered for political reasons. Not science.
They’re a very small number, and even then they might actually like stuff like that, except they won’t call it woke or something.