It has to be the easiest cycle during the Sumerian patch set because there is no way I 36-starred it in spite of all my trivial mistakes, like skipping bursts during my rotation, or running a suboptimal team on the second half of the 12th floor’s last chamber where I chased the enemies across the arena while my hypercarry’s burst was active. Had this been the last Abyss, I would’ve certainly clocked 4 minutes in the last chamber. I can’t complain, though; it was genuinely fun and undoubtedly less stressful than any other Abyss in the past couple months!

  • @[email protected]OP
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    31 year ago

    To add to that, it’s so much more fun when you can grab anyone you like and have invested into, and then beat the Abyss with. Why can’t HoYo get this, right? I get it—there got to be some variety in each Abyssal line-up but, for example, the last cycle’s 12-1 was just cheap.

    • @caut_R
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      31 year ago

      I see the Abyss as a sales argument. The last cycle was made to remind people of their sin to not pull Nahida.

      I personally think Abyss sucks no matter what. Putting me into a circular arena and adding a zero or two to enemies’ hp values makes it neither inspired nor engaging gameplay. It‘s lazy endgame fodder.

      On a sidenote it still frustrates me that they put resources into a TCG instead of putting those resources into at least starting to introduce proper endgame content.