• @kautau
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    601 month ago

    If you feel like a more modern game, I really like https://store.steampowered.com/app/605230/Grey_Hack/

    It has its own scripting engine, so you can write in-game programs to do exploits and things. It’s not super complex, but you do need to actually write code to play it well, but I really enjoy it

      • @kautau
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        221 month ago

        Of course, I love Uplink, my suggestion wasn’t meant to bring it down, just to provide a recco for a spiritual successor to scratch that itch

        • @[email protected]
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          31 month ago

          That looks awesome! I haven’t dabbled in programming since BASIC—how would I be at this game? Would it hold my hand at first? I’ve done a little bit of machine code(anssembly? The one where you only use numbers) and C++, but it’s been like 20 years.

          • @kautau
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            31 month ago

            Yeah mostly in the beginning you buy and then modify programs. So you just need to change a string value or something until you feel like exploring more. The language itself is a fork of Miniscript, so if this page doesn’t seem insurmountable you shouldn’t have any issues

            https://miniscript.org/files/MiniScript-QuickRef.pdf

            • @[email protected]
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              21 month ago

              Sweet, most of that completely tracks, a little bit of it will require a little learning. I’ll check that game out, thank you so much!

    • @spamfajitas
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      171 month ago

      Definitely helps to be able to at least read and understand code. I remember the documentation being decent enough. IIRC it was a thing to provide scripts that look helpful but actually contained malicious code to do all sorts of nasty things to your in-game system. It’s really cool.

    • @[email protected]
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      51 month ago

      Does the in-game editor have vim keybindings and syntax highlight? I can’t work without these,